Be careful with the machine gun around the corner. There is a building with a round rooftop. After reaching the depot, with your back towards the inside of the gate, look to the left. This is a good location to take out some Nazis, and the machine gun nest. From this ledge you should be able to jump onto the roof of a house. Go into the bush and you should go up onto a ledge. If you are looking straight at the gate from the inside, look to your left. Follow the stairs down to a room with a Bren, field pack, and some grenades.Ĭlear the gate to the fuel depot. Move back and throw one more grenade at the door to blow it up. Go up to the right-hand side door and throw two sticking grenades at it. On the second British level, Depot Saboteurs, in the area where you blow up all the fuel drums is a large brown church-looking building. At the end is a room with a Nazi UFO and four health packs. You will go through the wall and down a hallway. Jump over the sandbags and onto the barbed wire. In the back room on the right is a window where you can shoot the machine gunner that was shooting at you while you were coming into the house. The second secret area is at the second house. There are also two health packs in the room. You will go through the wall into a room with a giant chair and a very small door with a green light shining out. Go to the barn door and jump at the wall to the left of it. The first is found at the first house where you have to exit your tank. There are two secret areas in this level. The remaining cheat options can be unlocked by completing the game under the other difficulty settings. Successfully complete the game under the easy difficulty setting to unlock the 'Big Head', 'Ricochet', 'Head Shot', and 'Ricochet All' cheat options. Successfully complete the game under the hard difficulty setting to unlock the 'Big 'N' Small' cheat. Successfully complete the game under the normal difficulty setting to unlock the 'Shrink Shot' and 'Dead Eye' cheats. Hold Up on controller two and press Start, Back(2), X on controller one. The Russian woman takes the cake with some wacky break dance moves there's even cardboard on the floor.Įnter the level selection screen. There is also a M1919A6 machine gun that you can pick up in the room. The Russian woman takes the cake with some wacky break dance moves (there's even cardboard on the floor). When you press 'x' you'll hear a record scratch sound (not terribly impressive). You'll see a radio(?) symbol appear (in the same way the symbol for moving your comrades appears). 5 Germans, 1 Brit and 1 Russian (Tatiana).Īlso, you can interact with the phonographs if you move behind the table. Incidently, there are 7 characters dancing around.
It's just a few feet and a couple of turns to the dance party. Grenades are apparently the only thing that will destroy the 4 or 5 planks loosely covering the opening. It takes about four (or more) grenades to explode the opening. You'll notice that this is a boarded-up side tunnel. Rather, walk backwards (retreat) past the last alcove, to the second from the last alcove on the left.
Of course, there was no shortage of multiplayer mode - among others: Deathmarch, Team Deatchmatch, Flag Modes.Head to the second level of the Western Theater (the stage is entitled 'Underground Passage').Īt the very end of the level, you will approach a hole in the brick wall (after killing the final two or three Nazis) that will be the obvious exit out of the tunnels. Just like the PeCet version, we fight in a team, it is also worth mentioning the more advanced and complex artificial intelligence of our warriors, as well as hostile units (well over 200 characters on the screen!).
Authentic weapons from that period (about 30 types), vehicles and, above all, a realistic representation of the terrain.Įxtensive dripping from Stalingrad through North Africa (1942-1945), 15 missions, characteristic cinematic momentum, all covered with a sauce of spectacular graphic and sound effects.
CALL OF DUTY FINEST HOUR SERIES
The trademark of this series is, among other things, a very reliable approach to historical nuances, and so it is this time, too. In the Hour Finest we play the American, British and Russian roles. Let us therefore dress up as a soldier's uniform and support the actions of allies on the road to glory and fame. This time the boys from Spark Unlimited take us back to the World War II. Call of Duty is a game that has already signed up with golden syllables in the annals of computer classics.